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Engineer
Passive Tesla ability: Each Tesla trigger after first Tesla upgrade heals all of Engineer's units. Units that get regenerated: E. Marine, E. Ghost, bunker, turret, goliath, tank, sci vessel, dragoon, shuttle, scout, arbiter, cannon
UV4: Upgrading Hero Regeneration Rate also increases other units' HP regeneration (ver 0.34 and on) and reduces buildings time by 5% up to 25%, Tesla upgrade reduces build time by 5% up to 50% for a total of 75% reduced build time
Basic Stats:
- Health 150
- Shield 25
- Armor 1
- Weapon (Terran Vehicle Weapon, TAC) 15+3
- Mana (gas) regeneration rate 0.333/s + 0.333/s per upgrade
- Base mana 40+20 per upg, max 240
Spells:
- Build Terran Spawner (buildings that turn into units)
- Build Protoss Spawner
- Build Defensive Structure
- Toggle Donate Building (allow ally to take your building by touching it with hero) - hotkey [A] in Gateway
List of buildings
Terran
- 2 Marines - 25 gas (8 marines fuse into 1 elite marine, max 4; max 6 in UV4)
- Ghost - 50 gas (UV4: 4 ghosts fuse into 1 elite ghost, max 2)
- Medic - 100 gas
- Goliath - 90 gas
- Wraith - 60 gas
- Science Vessel - 200 gas
- Nuclear Silo - 3 minerals 100 gas
- Bunker - 80 gas
- UV4 Tank - 240 gas
Protoss
- Observer - 20 gas
- Corsair - 60 gas
- High Templar - 120 gas
- Arbiter - 1 mineral 240 gas
- Scout - 100 gas
- Dragoon - 80 gas
- UV1-3 Photon Cannon - 70 gas
- UV4 Shuttle - 80 Gas
UV4 - Defensive Structures
- Missile Trap - 20 gas (detector, HP: 75, Armor: 1, Damage TAC: 20+4)
- Missile Turret - 60 gas
- Photon Cannon - 70 gas
- Bunker - 80 gas
Gas Skills:
- 40 Gas - Artillery Mode Turn into Elite Artillery; unsiege to revert to Engineer
- 120 Gas - Assault Mode Triple Engineer stats for 30 seconds (passive ability: spawns 3 vultures over time) Also works with Elite Artillery mode
Elite Artillery
Basic Stats:
- Health 250
- Armor 3
- Weapon (Terran Vehicle Weapon, TAC) 120+10
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Known bug: If you do artillery mode before spawning in, unsieging will make you stuck and unable to spawn-in (fixed for UV4)
