heroes:combat_medic
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| heroes:combat_medic [2026/01/08 03:43] – demonafk | heroes:combat_medic [2026/01/14 01:11] (current) – demonafk | ||
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| - | * Cloak 25 | + | |
| - | * Lockdown 100 | + | |
| * Restoration 40 | * Restoration 40 | ||
| * Defensive Matrix 100 | * Defensive Matrix 100 | ||
| + | * **UV4** Inject Stim 75 //Cast stimpack on target unit (including enemies)// | ||
| + | * **UV4** Optical Flare 25 | ||
| + | * Heal //In current UV4, heal does not cost energy and heals at 1.5x speed compared to regular medics// | ||
| + | |||
| + | //Units not affected by inject stim: Ascended Sorcerer, Bomber, Ultraviolet, | ||
| '' | '' | ||
| **UV4** | **UV4** | ||
| - | * [W] 40 mana: Summon Ghost: Summon a ghost (max 4) | + | * [40 mana] Summon Ghost: Summon a ghost (max 4) |
| - | * [E] 120 mana: Summon Elite Firebat: Summon an Elite Firebat (max 4) | + | * [120 mana] Summon Elite Firebat: Summon an Elite Firebat (max 4) |
| - | * [S] 20 mana: Summon Marine: Summon a marine (max 12) | + | * [20 mana] Summon Marine: Summon a marine (max 12) |
| - | * [D] 80 mana: Prime Renewal: Fully heal all allied heroes (HP, SP & NRG; unlimited distance) | + | * [80 mana] Prime Renewal: Fully heal all allied heroes (HP, SP & NRG; unlimited distance) |
| - | * [C] 200 mana: Summon Medbay: Summon a Medbay which heals HP , SP & NRG of allied men (11x11 area) | + | * [200 mana] Summon Medbay: Summon a Medbay |
| //Passive: 8 Marines → 1 Elite Marine (max 6); 4 Ghosts → 1 Elite Ghost (max 2)// | //Passive: 8 Marines → 1 Elite Marine (max 6); 4 Ghosts → 1 Elite Ghost (max 2)// | ||
heroes/combat_medic.1767843839.txt.gz · Last modified: by demonafk
