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heroes:combat_medic [2026/01/08 03:43] demonafkheroes:combat_medic [2026/01/14 01:11] (current) demonafk
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 ''Spells:'' ''Spells:''
-  * Cloak 25 +  * **UV1-3** Cloak 25 
-  * Lockdown 100+  * **UV1-3** Lockdown 100
   * Restoration 40   * Restoration 40
   * Defensive Matrix 100   * Defensive Matrix 100
 +  * **UV4** Inject Stim 75 //Cast stimpack on target unit (including enemies)//
 +  * **UV4** Optical Flare 25
 +  * Heal //In current UV4, heal does not cost energy and heals at 1.5x speed compared to regular medics//
 +
 +//Units not affected by inject stim: Ascended Sorcerer, Bomber, Ultraviolet, Witch, Brawler, zerglings, ultralisks, archons, corsairs, shuttles//
  
 ''Gas Skills:'' ''Gas Skills:''
  
 **UV4** **UV4**
-  * [W] 40 manaSummon Ghost: Summon a ghost (max 4) +  * [40 manaSummon Ghost: Summon a ghost (max 4) 
-  * [E] 120 manaSummon Elite Firebat: Summon an Elite Firebat (max 4) +  * [120 manaSummon Elite Firebat: Summon an Elite Firebat (max 4) 
-  * [S] 20 manaSummon Marine: Summon a marine (max 12) +  * [20 manaSummon Marine: Summon a marine (max 12) 
-  * [D] 80 manaPrime Renewal: Fully heal all allied heroes (HP, SP & NRG; unlimited distance) +  * [80 manaPrime Renewal: Fully heal all allied heroes (HP, SP & NRG; unlimited distance) 
-  * [C] 200 manaSummon Medbay: Summon a Medbay which heals HP , SP & NRG of allied men (11x11 area)+  * [200 manaSummon Medbay: Summon a Medbay building (HP 250, Armor 2) which can cast Heal (100 energy: heals HP , SP & NRG of all allied men (11x11 area))
 //Passive: 8 Marines → 1 Elite Marine (max 6); 4 Ghosts → 1 Elite Ghost (max 2)// //Passive: 8 Marines → 1 Elite Marine (max 6); 4 Ghosts → 1 Elite Ghost (max 2)//
  
heroes/combat_medic.1767843839.txt.gz · Last modified: by demonafk