heroes:combat_medic
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| heroes:combat_medic [2025/09/20 00:09] – demonafk | heroes:combat_medic [2026/01/14 01:11] (current) – demonafk | ||
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| - | * Cloak 25 | + | |
| - | * Lockdown 100 | + | |
| * Restoration 40 | * Restoration 40 | ||
| * Defensive Matrix 100 | * Defensive Matrix 100 | ||
| + | * **UV4** Inject Stim 75 //Cast stimpack on target unit (including enemies)// | ||
| + | * **UV4** Optical Flare 25 | ||
| + | * Heal //In current UV4, heal does not cost energy and heals at 1.5x speed compared to regular medics// | ||
| + | |||
| + | //Units not affected by inject stim: Ascended Sorcerer, Bomber, Ultraviolet, | ||
| '' | '' | ||
| - | * 40 Gas - Summon marines, firebats, ghosts, medic. Once you reach the max amount of regular and elite version the next rank of units are summoned. //(For example after you get 8 marines and 3 elite marines, firebats will be summoned)// //(8 marines fuse into 1 elite marine, 8 bats fuse into elite bat, and so on)// | ||
| - | ^ Unit Progression ^ Marines ^ Elite Marines ^ Firebats ^ Elite Firebats ^ Ghost ^ Elite Ghost ^ Medic ^ | + | **UV4** |
| - | | Max Count |8 | 3 | 8 | 2 | 8 | 2 | 1 | | + | * [40 mana] Summon Ghost: Summon a ghost (max 4) |
| + | * [120 mana] Summon Elite Firebat: Summon an Elite Firebat (max 4) | ||
| + | * [20 mana] Summon Marine: Summon a marine (max 12) | ||
| + | * [80 mana] Prime Renewal: Fully heal all allied heroes (HP, SP & NRG; unlimited distance) | ||
| + | * [200 mana] Summon Medbay: Summon a Medbay building (HP 250, Armor 2) which can cast Heal (100 energy: heals HP , SP & NRG of all allied men (11x11 area)) | ||
| + | //Passive: 8 Marines → 1 Elite Marine (max 6); 4 Ghosts → 1 Elite Ghost (max 2)// | ||
| + | |||
| + | **UV 1-3** | ||
| + | * 40 Gas - Summon marines, firebats, ghosts, medic. Once you reach the max amount of regular and elite version the next rank of units are summoned. //(For example after you get 8 marines and 3 elite marines, firebats will be summoned)// | ||
| + | |||
| + | ^ Unit Progression ^ Marines ^ Elite Marines ^ Firebats ^ Elite Firebats ^ Ghost ^ Medic ^ | ||
| + | | Max Count |8 | 3 | 8 | 2 | 2 | 1 | | ||
| + | | # per Summon |3 | - | 2 | - | 1 | 1 | | ||
| + | |||
| + | //8 marines/ | ||
| * 120 Gas - Fully restore health, shield and energy to all allied units near your hero | * 120 Gas - Fully restore health, shield and energy to all allied units near your hero | ||
heroes/combat_medic.1758326970.txt.gz · Last modified: by demonafk
