Game Difficulty

Normal

Hard

Insane

Impossible

Ore Rewarded on Level Completion

In UV1 it's +10 ore per level; in UV2-4 it's +10 per level for normal, +13 for hard, +16 for insane, +20 for impossible and +24 for impossible+

UV4 Latest Changes

In current UV4 now you always start with 15+35 minerals, so higher difficulties than Insane no longer gives more starting minerals.


By entering code:

Impossible plus

Gauntlet


Mature Chrysalis

These are the “spawners” that regularly spawns enemy attacking waves. One spawner is chosen at random to spawn the enemies every set period of time. There is a 25% chance that a Mature Chrysalis does not spawn in level. Each Chrysalis destroyed does not strengthen the enemy spawns nor increase the spawn frequency. In some levels you have to destroy some bigger buildings like Overmind Cocoon and Psi Disrupter in order to disable the Chrysalis' invincibility.