Marshal
Hidden hero; used to be called Marshall before UV4
Marshal does not trigger mines because he floats like vultures
Passive Tesla ability: every third tesla regen increases either hp by 5 (max 450) or armor by 1 (max 15); after second Tesla upgrade, all of Marshal's marines are healed on each Tesla trigger
Basic Stats:
Spells:
Gas Skills:
UV1-3 Only
Note: The EMP grenade unit can be controlled for about 8 seconds before exploding if you select it fast enough otherwise it will run to the nearest enemy. This can be useful if you want to target a specific area.
When Marshal nukes his unit disappears and cannot be selected unless you have hotkeyed him; also the nuke cannot be cancelled. If Marshal is killed before nuke drops then the nuke red dot will stay permanently.